Even though I have never played the game World of Warcraft (WOW), I would say that I am truly fascinated by the influence this game has on its users. As far as I know being part of this game is absolutely identical of being part of any other non-virtual community. People share information between each other; fight for power and the most powerful players are on the top of the hierarchy. Does this sound familiar to you? Of course it does, it is the same as the way our society functions today and has been functioning for many years back. I believe that this part is the one which attracts gamers – the fact that you manage to build a whole new world, a whole new understanding of yourself.
However, I am concerned about the way in which this whole system of sharing information, building a new society and even paying for this “pleasure” is heading to. If we think about it, the game is a perfect way of collecting personal information, creating virtual relationships with unknown people or even absorbing so much of this world that we start to forget about the real one around us. I have been a witness of each of the former mentioned happening. So the question is when does that stop being a game and becomes a threat?wall1-1600x1200


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